The future.

The way it used to be.

"The Starman Saga is a refreshing science fiction adventure that emphasizes entertainment over controversy. The setting is a believable view of the future of our solar system, with some fun speculative elements added in. Recommended for fans of space adventure."

 - Adam David Collings, author of Jewel of The Stars 

MUTINY ON MARS

"This is Starman David Foster in Eagle City."

"A large force of pirates has landed...."

"Traitors have locked down the city...."

"Numbers... unknown...."

"Purpose... unknown...."

"I will be unable to make further contact...."

One rebellion. One Starman.

David "Zip" Foster is the Starman assigned to Eagle City on Mars. The traitors have him outmanned, outgunned, and on the run. Control of the entire planet is within their grasp. All they have to do is neutralize the lone Starman assigned to Eagle City. After all, how much damage can one man do, even a Starman?

They don't know that Starlight Enterprise is sending two more Starmen to back him up.

The pirates don't stand a chance.

mUTINY ON MARS

BOOK ONE OF THE STARMAN SAGA

MoM-Across-the-Martian-Desert-v1.1.pdf

Across the martian desert

A Print and Play game that puts you in the action of the novel! Get to Eagle City and help David Foster save the day!

THE RUNAWAY ASTEROID

"My name is Lurton Zimbardo."

"My asteroid strike has just destroyed the atmosphere plant at New Emmaus."

"You cannot see me. You cannot stop me. I have more power than you can imagine."

"Within the day, my asteroids will destroy the remaining four atmosphere plants on Mars."

"You are helpless to oppose me. Soon you will be hopeless to survive me."

Lurton Zimbardo, the surviving leader of the Martian mutineers has escaped into the Asteroid Belt. With deadly accuracy, he hurls undetectable asteroids at Mars, devastating the terraformation process. Now his ruthless and vengeful sights are dead set on Earth.

David Foster and the Starmen are the only ones who can locate the invisible pirate base, disable the cloaking device, and turn aside the unstoppable asteroids. But the secret behind Lurton Zimbardo's unstoppable power could change humanity forever!

THE RUNAWAY ASTEROID

BOOK TWO OF THE STARMAN SAGA

RAimP_v1.pdf

The runaway asteroid ... in my pocket

A Print and Play game based on Zombie in my Pocket by Jeremiah Lee. Take on the pirates and save the day!

JOURNEY TO THE FARTHEST PLANET

“Attention all hands. This is Captain Bors.”

“The active shielding around the atomic pile has failed.”

“Everything aboard this ship has been irradiated.”

“The closest hospital is at Elijah Base on Titan.”

“All hands gather on the Omega deck.”

“We must abandon ship.”

Into the cold and dark.

Lurton Zimbardo has escaped with the leaders of his pirate mutiny. They have fled past the outermost planets into the chilling and lightless void of space. Starlight Enterprise has pinpointed a dwarf planet captured by a Nemesis star beyond the Solar System. David Foster is determined that Zimbardo will not escape him again. All he needs is a ship.

Nolan Mining Enterprise and Starlight Enterprise have collaborated to build the fastest ship the System has ever seen. Its antimatter drive and radiation-impervious armor will allow it to slingshot the Sun and escape the Solar System at speeds never before seen. The Starmen will soon have the renegade pirate in their custody and his mysterious superiors at their mercy.

If all goes according to plan. 

JOURNEY TO THE FARTHEST PLANET

BOOK THREE OF THE STARMAN SAGA

DESCENT INTO EUROPA

"Starman David Foster to the Silverfire."

"The mantaship has entered the water; it's like swimming in India ink."

"There's something out here with us. It's moving under it's own power."

"Sensors place it sixteen miles away. It's a life form more than a quarter-mile long."

"It's coming this way! We're taking a recording and getting out of here!"

Danger Below!

Buoyed by their discovery of the abandoned base on the planet Nyx, David Foster and the Starmen have intensified their search for the mysterious Benefactors of humanity.  Faced with the looming threat of the Xenobots, the Starmen are determined to make allies out of the ancient enemy of the malevolent alien cyborgs.

But elements within the Solar System have already made contact with Benefactors not from Earth. Promises of power and scientific discovery have driven former comrades to stake their own claim to the secrets concealed beneath the oceans of the Europa. And they refuse to let the Starmen get in their way!

DESCENT INTO EUROPA

BOOK FOUR OF THE STARMAN SAGA

A KINGDOM IN TWILIGHT

"Attention all agents. You know my voice. You know our purpose."

"It's time to move."

"The Starmen are still on the estate."

"Keep them there."

"Make sure they don't leave!"

An Unseen Enemy

The Starmen's search for the Benefactors has led to a conspiracy of powerful men embedded in the leadership of Mars. With every new revelation, the Ancient Enemy of the Xenobots retreats farther into the shadows, along with the Starmen's fading hope.

An invisible army opposes them at every turn. An insidious enemy has turned an entire world against them. If the Starmen cannot reveal their true opponent before his plans are complete, they stand to lose everything. A worlds hangs in the balance.

A KINGDOM IN TWILIGHT

BOOK FIVE OF THE STARMAN SAGA

The Future, the Way It Used To Be

The late 1960s was a golden age for series fiction of all kinds; Tom Swift Jr, Dig Allen, Rick Brant and others enjoyed a tremendous popularity. The Starman Team seeks to create a series of stories both reminiscent of that age and appealing to contemporary readers. Like the classic books, there will be no foul language and no extreme violence in the Starman series. The series is designed to encourage the human mind and spirit and extol the virtues of courage, honesty, and good-heartedness. The lead characters follow a philosophy that life is good, the creation is exciting as well as beautiful, hope is reasonable and worthwhile, and the spirit of adventure is worth pursuing.

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